if(Param_Difficulty == 1) then
{
	Param_Fatigue = 1;publicVariable "Param_Fatigue";
	Param_AimCoef = 100;publicVariable "Param_AimCoef";
	Param_GameOver = 1;publicVariable "Param_GameOver";
	Param_ShowName = 0;publicVariable "Param_ShowName";
	Param_ShowPlayer = 0;publicVariable "Param_ShowPlayer";
	Param_ShowMarker = 1;publicVariable "Param_ShowMarker";
	Param_ShowEnd = 0;publicVariable "Param_ShowEnd";
	Param_EnemySkill = 0;publicVariable "Param_EnemySkill";
	Param_EnemyEscape = 33;publicVariable "Param_EnemyEscape";
	Param_EnemyEar = 1500;publicVariable "Param_EnemyEar";
	Param_EnemySupportTime = 1.5;publicVariable "Param_EnemySupportTime";
	Param_CarvasSupportTime = 900;publicVariable "Param_CarvasSupportTime";
	Param_EnemySpawnDis = 1.25;publicVariable "Param_EnemySpawnDis";
	Param_EnemySpawnNum = 0.75;publicVariable "Param_EnemySpawnNum";
	Param_CarvasDefend = 0;publicVariable "Param_CarvasDefend";
	Param_CarvasMove = 1;publicVariable "Param_CarvasMove";
	Param_DisableTI = 0;publicVariable "Param_DisableTI";
	Param_DisableAC = 0;publicVariable "Param_DisableAC";
	Param_DisableTPP = 1;publicVariable "Param_DisableTPP";
	Param_Killfeed = 0;publicVariable "Param_Killfeed";	
	Param_UnitsWeapon = 0;publicVariable "Param_UnitsWeapon";	
	Param_UnitsMiniGrenade = 1;publicVariable "Param_UnitsWeapon";	
	Param_CivilianWeapon = 50;publicVariable "Param_CivilianWeapon";	
	Param_WeaponNum = 1.25;publicVariable "Param_WeaponNum";
	Param_WeaponStart = 0;publicVariable "Param_WeaponStart";
	Param_WeaponRespawn = 0;publicVariable "Param_WeaponRespawn";
	Param_EndTP = 0;publicVariable "Param_EndTP";
	Param_BGRelation = 1;publicVariable "Param_BGRelation";
	Param_FarDeath = 0;publicVariable "Param_FarDeath";
	Param_Green = 100;publicVariable "Param_Green";
	Param_EndSuport = 0;publicVariable "Param_EndSuport";
	
	Param_E_0 = 0.8;publicVariable "Param_E_0";
	Param_E_1 = 0.9;publicVariable "Param_E_1";
	Param_E_2 = 0.8;publicVariable "Param_E_2";
	Param_E_3 = 0.7;publicVariable "Param_E_3";
	Param_E_4 = 0.6;publicVariable "Param_E_4";
	Param_E_K = 80;publicVariable "Param_E_K";
	
	Param_E_System = 0;publicVariable "Param_E_System";
	Param_E_Veh = 1;publicVariable "Param_E_Veh";
	Param_E_Veh_Ammo = 50;publicVariable "Param_E_Veh_Ammo";
	Param_E_Static_Add = 0;publicVariable "Param_E_Static_Add";
	
	FAR_ReviveMode = 3;publicVariable "FAR_ReviveMode";
	
	Param_FAR_Remove_body = 0;publicVariable "Param_FAR_Remove_body";
	Param_FAR_cam_mod = 0;publicVariable "Param_FAR_cam_mod";
	Param_FAR_allow_creep = 1;publicVariable "Param_FAR_allow_creep";
	Param_FAR_Talk_chat = 0;publicVariable "Param_FAR_Talk_chat";
	Param_FAR_Dist = 64;publicVariable "Param_FAR_Dist";
	Param_FAR_map_mak = 0;publicVariable "Param_FAR_map_mak";
	Param_FAR_callAI_en = 0;publicVariable "Param_FAR_callAI_en";
	
	Param_Money_save = 1;publicVariable "Param_SupportSys";
	Param_Money_medic = 20;publicVariable "Param_Money_medic";
	Param_Money_call = 100;publicVariable "Param_Money_call";
	Param_Money_kill = 3;publicVariable "Param_Money_kill";
	
	Param_TimeOfDay = 6;publicVariable "Param_TimeOfDay";
	Param_TimeMultiplier = 6;publicVariable "Param_TimeMultiplier";
	Param_Weather = -1;publicVariable "Param_Weather";
	Param_SimulationDistance = 1200;publicVariable "Param_SimulationDistance";
	Param_ViewDistance = 2000;publicVariable "Param_ViewDistance";
	Param_StatusBar = 0;publicVariable "Param_StatusBar";
	Param_Terrain = 25;publicVariable "Param_Terrain";
	Param_SupportSys = 1;publicVariable "Param_SupportSys";
	
};


FAR_Remove_body = (Param_FAR_Remove_body == 1);
FAR_cam_mod = (Param_FAR_cam_mod == 1);
FAR_allow_creep = (Param_FAR_allow_creep == 1);
FAR_Talk_chat = (Param_FAR_Talk_chat == 1);
FAR_Dist = Param_FAR_Dist;
FAR_map_mak = (Param_FAR_map_mak == 1);
FAR_callAI_en = (Param_FAR_callAI_en == 1);


publicVariable "FAR_Remove_body";
publicVariable "FAR_cam_mod";
publicVariable "FAR_allow_creep";
publicVariable "FAR_Talk_chat";
publicVariable "FAR_Dist";
publicVariable "FAR_map_mak";
publicVariable "FAR_callAI_en";
publicVariable "FAR_callAI_price";